Colton Hoerner

Senior Product Designer specializing in complex, interaction-driven systems.

I help teams turn constraint-heavy products into structured, usable experiences across SaaS, enterprise, and interactive platforms.

Experienced in designing mobile-first systems using feedback loops, progression, and behavioral patterns to guide real-world decision-making.

Colton

Selected Product Work


WIT FORCE

Designing a Modular, Interaction-Driven Training System for Complex Decision-Making

A systems-driven training platform for the U.S. Army that uses feedback loops, scoring, and decision-based interactions to transform complex, high-stakes workflows into structured, engaging learning experiences.

Learn More

Animal Encounter Training

Designing a Training System for Colorado Law Enforcement

Designed and structured a compliance-driven training system used by Colorado law enforcement to meet legislative mandates. Partnered with a cross-disciplinary taskforce to translate policy requirements into a scalable digital platform, later migrating the system from Flash to HTML to sustain long-term deployment.

Learn More

KWVideo

Mobile Workflow System for Rapid Content Creation (191k+ Users)

Mobile Workflow System for Rapid Content Creation (191k+ Users)

Learn More

Horse

Designing a Mobile Freemium Experience Built on Progression and Engagement Systems

A mobile freemium product where I designed and implemented interaction systems supporting progression, resource loops, and player engagement—balancing accessibility for casual users with depth for long-term retention.

Learn More

Highlighted Accomplishments


Led the mobile-first redesign of KW Video (191,000+ agents), restructuring a service-based workflow into automated self-serve creation and reducing production time from days to minutes across iOS and Android.
Designed a compliance-driven training platform used to train 10,000 Colorado police officers under new legislative mandates, delivering a scalable web and mobile system within strict regulatory constraints.
Designed a high-stakes training system for U.S. Army Weapons Intelligence personnel, translating complex operational requirements into a structured digital learning platform.
Partnered with The Regis Company and EY to design an enterprise leadership training platform aligned to strict brand and organizational standards, earning multiple Brandon Hall Gold awards.



Selected Interactive & Game Projects


Past Clients


US Army logo US Airforce Wendy's 2K Games McDonalds Lockheed Martin Abbott Keller Williams Disney Interactive




Visual & Graphic Design Portfolio